
Speaking of skill, I think the great thing about an action-based game or MMOFPS is that much of the waiting around for a group or attempts to min-max a character into infinity are largely unnecessary. The army with the most staying power wins."


"If you are killed in combat, you just respawn moments later, a design that makes me feel like a member of an endless army of ants. Seriously, shoot me I'm not a difficult target. Yes, I picked my faction due to its fashion. I rolled a Terran not only because of my love for the lovely red and black style of the characters but because of my hatred for the other two factions. What about the New Conglomerate? They remind me of space marines from my table-top days. They're sleek and fast and look a bit too futuristic to deserve any form of mercy. The Vanu Sovereignty? They're my least favorite. My playtime in PlanetSide 2 is filled with screenshot-able moments like those, so it's a good thing that I am OK with dying while distracted.Įach faction has a distinct style of its own, so distinct that I can recognize aircraft from seemingly a mile away. Oh, the glorious tracers that seem to be whispering violent love poems only to me like some sort of skywriting from Hades. It's funny to find yourself in the middle of a massive firefight only to stop and admire the beautiful moons rising above. I prefer stylized graphics, but somehow PlanetSide 2 avoids the uncanny valley that plagues other SOE titles like EverQuest II and Vanguard: Saga of Heroes. I run it without a hitch, except for the occasional polite belch. I currently run a Core i7 3770, 12 gigs of ram, a AMD Radeon HD 7770 2GB GDDR5 video card with basic onboard sound, and I crank the graphics all the way up. I have to admit to being a bit skeptical when SOE's John Smedley warned that it would take a beast of a machine to run the game. Graphics do not matter to me, but when they work, and when they work as well as they do in PlanetSide 2, I do enjoy them. As I write this, I am covering MUDs for an entire month, and I will often livestream unusual or Anime-inspired games like Elsword. Some of you may know this if you've read my other articles, but I'm no graphics snob. Of course, there are a few other reasons I play PlanetSide 2 as well, so I'll fill you in on those. PlanetSide 2 actually makes me laugh to myself, makes me yell at the screen - you know, those noises you hear from someone who is having a blast. These are all positive and worthy reactions, but they're different from sheer fun. They might help fill in social needs that are sometimes hard to fill out in real life. I don't think we play MMOs mainly because they're fun I think we play them because they pull out other emotions in us, emotions like wonder or awe. I think we are all familiar with the word "fun," but it's something that we really don't hear enough about in MMOs.

I'm pretty sure my boss would want me to expand on it just a bit, however, but let me drive those three words home: Because it's fun. The game is free-to-play and can be downloaded from Steam.I was this close to saving myself a lot of time by finishing this article with only a few simple words: Why do I play PlanetSide 2? Because it's fun. The playable classes are Light Assault, Heavy Assault, Medic, Engineer, Infiltrator and Mechanized Assault Exo-Suit (MAX). You can set up your own loadouts as you level up and unlock more weapons. When creating a character, players can pick from one of three factions-the Terran Republic, the New Conglomerate, and the Vanu Sovereignty. The main aim of the game is to capture territories for your faction. This means that things will continue to happen even when you aren't playing, and the next time you play, you could be logging in to a radically different world with completely different borders. While most multiplayer shooters are based on a matchmaking or server system, what sets Planetside 2 apart is the game's single persistent world. The game is famous for its huge battles, with a lot of fights being even bigger than the ones in Battlefield 3. PlanetSide 2 was launched with great fanfare back in November 2012. It can be dialed back any way we want to." but that's the choice of the development team. It can be anywhere from the visual fidelity of WOW. "Every other game that's made doesn't need the visual fidelity that PlanetSide 2 does.

"The engine can be dialed down back to wherever we want to put it," he said. This shouldn't be too much of a problem, according to Isaac. The engine isn't without its drawbacks, however, as anyone who has played PlanetSide 2 will attest to the fact that it requires a decent computer to play. The same engine will be used in Everquest 3, maybe
